Kahoot and Quizizz are both great ways to gamify formative assessment in the classroom. Each has it’s positives and it’s negatives and each has its place.
First, why gamify assessment?
- it’s motivating
- it’s engaging
- it’s exciting
Both are FREE and students DO NOT need accounts.
Kahoot | Quizizz | |
Accounts | Teacher yes | No |
Questions | Multiple Choice | Multiple Choice |
Scoring | First to answer correct gets the most points | Effected less by timer more by correct answer |
Timer | 5 – 120 seconds | 30 seconds to unlimited |
Pacing | Teacher controlled | Self-Pacing |
Viewing | Must be projected | Viewed on student screens |
Media | Can insert image into or as question | Can insert background image |
Public Quizzes | More available and editable | Available and editable |
Results | bar graph screen after each question | On screen during quiz for teacher |
Final Results | Downloadable- by question and student, highlighting problem areas | Downloadable- by student, highlighting problem questions |
Devices | Mobile or Computer | Mobile or Computer |
Student Website | https://kahoot.it/#/ | http://quizizz.com/join/ |
Other | Meme’s between questions | |
Other | Students get a random avatar |
Ways to use these websites?
- Quiz your students to see what they know when starting a unit.
- Quiz students before class starts. Differentiate by pulling everyone that scores below an 80% into a small group instructional setting
- Create a quiz half way through a unit to check for understanding.
- Only use images as your questions. (Great for math)
- Quiz students on current events.
- Play with people in other classes in other schools.
- Have students make quizzes.
- Open a meeting with a quiz.
- Start a PD with a quiz.
TRY IT!